UNIT 1:
Mobility landscape – Mobile platforms - Mobile apps development – Overview of Android platform – setting up the mobile app development environment along with an emulator– a case study on Mobile app development
UNIT 2:
App user interface designing – Mobile UI resources (Layout, UI elements, Draw-able, Menu) - Activity – States and life cycle - Interaction amongst activities - App functionality beyond user interface – Threads - Async task - Services – states and lifecycle - Notifications.
UNIT 3:
Broadcast receivers - Telephony and SMS APIs - Native data handling – on-device file I/O - shared preferences - mobile databases such as SQLite, and enterprise data access (via Internet/Intranet)
UNIT 4:
Graphics and animation – Custom views – canvas - animation APIs - multimedia – audio/video playback and record - location awareness, and native hardware access (sensors such as accelerometer and gyroscope)
UNIT 5:
Debugging mobile apps, White box testing, Black box testing, and test automation of mobile apps, JUnit for Android, Robotium, Monkey Talk, Versioning, signing and packaging mobile apps, distributing apps on mobile market place