Overview -Tracking for Augmented Reality- Augmented Reality Interaction – Collaborative Augmented Reality - Heterogeneous user interfaces - Mobile Augmented Reality
Challenges with Augmented Reality - Collaborative Augmented Reality - World Authoring and Playback - Heterogeneous User Interfaces - Augmented Reality Systems and Functionality - Difference between Augmented Reality and Virtual Reality - Augmented Reality Toolkits.
IntroductionofVirtualReality:FundamentalConceptandComponentsofVirtualReality.Primary Features and Present Development on Virtual Reality
Interactive Techniques in Virtual Reality :Body Track, Hand Gesture,3DManus, ObjectGrasp.DevelopmentToolsandFrameworksinVirtualReality:FrameworksofSoftware Development Tools in VR. X3D Standard; Vega, MultiGen, Virtools etc.
Application of VR in Digital Entertainment: VR Technology in Film & TV Production. VR Technology in Physical Exercises and Games. Demonstration of Digital Entertainment by VR.
Reference Book:
AlanCraig, William Shermanand Jeffrey Will, Developing Virtual Reality Applications, Foundations of Effective Design, Morgan Kaufmann, 2009 AlanBCraig, WilliamR S hermanand JeffreyDWill, Developing Virtual Reality Applications: Foundations of Effective Design, Morgan Kaufmann, 2009 DougABowman,ErnestKuijff,JosephJLaViola,JrandIvanPoupyrev,3D UserInterfaces,TheoryandPractice,AddisonWesley,USA,2005
Text Book:
Alan B. Craig, Understanding Augmented Reality, Concepts andApplications, Morgan Kaufmann,2013. Burdea, G.C.andP.Coffet. VirtualRealityTechnology, SecondEdition. Wiley-IEEEPress, 2003/ 2006.