Subject Details
Dept     : MCA
Sem      : 2
Regul    : 2023
Faculty : Aruna R
phone  : NIL
E-mail  : aruna.r.cse@snsct.org
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Syllabus

UNIT
1
INTRODUCTION TO AUGMENTED REALITY

Overview -Tracking for Augmented Reality- Augmented Reality Interaction – Collaborative Augmented Reality - Heterogeneous user interfaces - Mobile Augmented Reality

UNIT
2
AUGMENTED REALITY DESIGN

Challenges with Augmented Reality - Collaborative Augmented Reality - World Authoring and Playback - Heterogeneous User Interfaces - Augmented Reality Systems and Functionality - Difference between Augmented Reality and Virtual Reality - Augmented Reality Toolkits.

UNIT
3
INTRODUCTION TO VIRTUAL REALITY

IntroductionofVirtualReality:FundamentalConceptandComponentsofVirtualReality.Primary Features and Present Development on Virtual Reality

UNIT
4
TECHNIQUES & TOOLS IN VIRTUAL REALITY

Interactive Techniques in Virtual Reality :Body Track, Hand Gesture,3DManus, ObjectGrasp.DevelopmentToolsandFrameworksinVirtualReality:FrameworksofSoftware Development Tools in VR. X3D Standard; Vega, MultiGen, Virtools etc.

UNIT
5
APPLICATIONS

Application of VR in Digital Entertainment: VR Technology in Film & TV Production. VR Technology in Physical Exercises and Games. Demonstration of Digital Entertainment by VR.

Reference Book:

AlanCraig, William Shermanand Jeffrey Will, Developing Virtual Reality Applications, Foundations of Effective Design, Morgan Kaufmann, 2009 AlanBCraig, WilliamR S hermanand JeffreyDWill, Developing Virtual Reality Applications: Foundations of Effective Design, Morgan Kaufmann, 2009 DougABowman,ErnestKuijff,JosephJLaViola,JrandIvanPoupyrev,3D UserInterfaces,TheoryandPractice,AddisonWesley,USA,2005

Text Book:

Alan B. Craig, Understanding Augmented Reality, Concepts andApplications, Morgan Kaufmann,2013. Burdea, G.C.andP.Coffet. VirtualRealityTechnology, SecondEdition. Wiley-IEEEPress, 2003/ 2006.