UNIT 1:
Point, line & curve attributes - OpenGL point
Basics, Application of Computer Graphics
Line, circle generation algorithms
OpenGL point & line functions
UNIT 2:
Fill area Primitives: Polygon fill-areas
OpenGL polygon fill area functions , fill area attributes
2D Geometric Transformations: Basic 2D Geometric Transformations
2D Composite transformations
raster methods for geometric transformations
OpenGL geometric transformations function
UNIT 3:
Clipping: point, line, polygon clipping algorithms
3D transformations, other 3D transformations
Color Models: Properties of light, color models
OpenGL geometric transformations functions
Corresponding openGL functions
Ambient light, diffuse reflection
UNIT 4:
3DViewing: Concepts, viewing pipeline
OpenGL 3D viewing functions
3DViewing: Concepts, viewing pipeline
Visible Surface Detection
Classification of visible surface Detection algorithms
Transformation from world to viewing coordinates
UNIT 5:
Corresponding OpenGL functions